﻿using System;
using System.Collections;
using System.Collections.Generic;
using TTGameEngine;
using UnityEngine;

public class UIHelper {

    public static void UIFloatMsg(string msg) {
        UIManager.Ins.ShowUI(UIFormID.UI_FloatMsg, new UIFloatMsgData(msg));
    }

    public static void UITipsMsg(string msg) {
        UIManager.Ins.ShowUI(UIFormID.UI_TipsMsg, new UITipsMsgData(msg));
    }
}
